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Mondrian – Plastic Reality EX6.66 Released – Happy Halloween!

Boo! It's time for a very exciting update to Mondrian - Plastic Reality. We've spent a lot of time delving into framerate issues on low to mid-range systems, in particular the Ryzen 5 2500U. We're very excited to say that with just a little bit of object layer optimization, we're now able to hit a steady 60fps on Ryzen APU's, and we're expecting identical results on Intel HD systems. This is going to make the game a lot easier to bring on the road, easier on battery life, and even easier to port in [...]

By |October 22nd, 2018|

Screenshot Saturday Recap – September 2018

September's #screenshotSaturday posts primarily highlighted some major improvements we made to the Hancock-Clarke House, and in particular, the hard work of our summer level builder, Anna, and our incredibly talented artists. In fact, our work managed to garner the attention of the Lexington Historical Society! It was definitely an exciting month, so let's dive in and see what we shared. September 1, 2018 September's Mondrian - Plastic Reality screenshot showcased the Suriname Smash level, created by Anna, along with a Loïs Mailou-Jones background, created by Ilayda. This level is one of the first ones we [...]

By |October 19th, 2018|
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