lantanadan

About Danny

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So far Danny has created 66 blog entries.

Mondrian – Plastic Reality EX5.1 Released, Improved Color Schemes!

2018-10-08T13:56:06-04:00October 8th, 2018|

Hot on the heels of Plastic Reality EX5, version EX5.1 has been released! This update features a very crucial change to Analogous Color Schemes: the inclusion of not just Adjacent, but Monochrome, Triad, Tetrad, and Complimentary colors!

Essentially, this new code puts 12 colors on an internal Color Wheel: […]

Screenshot Saturday Recap – August 2018

2018-09-11T16:48:38-04:00September 12th, 2018|

August’s #screenshotSaturday featured a lot of looks at our current behind-the-scenes happenings. From level building to 3D modeling and even a brand new house building tool, August was a very busy month! Everyone on the team put in some amazing work as we wrapped up Team Summer, and August’s screenshots were […]

Screenshot Saturday Recap – July 2018

2018-08-18T17:45:59-04:00August 18th, 2018|

Sorry for the delay! We’re back and ready to go over last month’s screenshots. July’s #screenshotSaturday posts featured a lot of new house areas in Children of Liberty as the cleanup process started to get polished. We also showed off the power of Mondrian Maker’s new painting tools. Let’s take a look!


July 7, […]

Screenshot Saturday Recap – June 2018

2018-07-13T15:15:44-04:00July 13th, 2018|

June’s #screenshotSaturday posts focused primarily on behind the scenes looks at what the team has been up to with Children of Liberty. The cleanup continues, and is going great! Since it was a long month, we started AND ended with Mondrian screenshots to show off some of the new features in EX4. Let’s […]

Mondrian – Plastic Reality EX3.1 Released

2018-05-28T12:32:17-04:00May 14th, 2018|

You ever have one of those months where you’re banging your head against the table trying to fix a big problem? That was us. But, thankfully, we overcame the hurdles, and Mondrian – Plastic Reality EX3.1 is out! You can grab it now on itch.io and GameJolt.

What’s New?

So, you’re probably wondering […]