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So far Danny has created 31 blog entries.

Children of Liberty at MassDigi Game Challenge


This week, the team is heading out to Cambridge for Mass DiGi’s Game Challenge of 2015! Contestants have registered and the developers are coming – let the games begin! Lantana Games has been selected to attend as part of the event’s featured companies. We will be exhibiting trailers of our game and selling awesome merch at our table! We’ve got posters for sale (see above) as well as IndieGameStand keys for access to the full game on Steam, Desura, and as standalone builds. Luckily for you subscribers, anyone who is signed up to our mailing list will receive a 20% discount on any one item at the booth! Just give us your e-mail address and you’re good to go! That being said, for those you may know who want to get a sweet deal, anyone who signs up for the newsletter at our booth with also receive the discount. We can’t wait to see the amazing games this weekend, and we hope to see you there as well!

February 5th, 2015|

America’s Foods: Mulligan Stew


This week’s warm winter soup is Mulligan Stew, a classic recipe from early America brought across the sea from Ireland that combines vegetables, potatoes, and meat (sorry to you vegetarians out there!) in boiling water. Known as a peasant’s food, there is no traditional way of making the stew, because it can be created with many different ingredient combinations. A hearty recipe we’ve found could include:

  • 1/2 cup onions
  • 1/2 cup carrots
  • 1/2 cup celery
  • 1/2 cup turnips
  • 4 potatoes
  • 2 pounds of meat, including pork, venison, or chicken (optional)
  • Salt and pepper
  • 1 pint of water or chicken stock
Cook the meat for one hour ahead of time, adding salt and pepper occasionally to spice things up. Add all of the other ingredients and let that cook in the water for another hour. Feel free to add any other vegetables you want to the soup – you never know what you’ll like until you try! We’ve even heard of such ingredients in Mulligan Stew like tomato soup, mushrooms, garlic, parsley, beans, and rice!
With Winter Storm Juno having just passed, the people of New England are settling in and getting ready for some time inside, away from the cold. If you have any heartwarming recipes you’d like to suggest for the winter months, send a message over to cburki@lantanagames.com and get your recipe featured in our newsletter!

Stay warm, patriots!

January 29th, 2015|

Development Update: Programming and Gameplay

Here’s a quick update on programming and gameplay. Brian has just finished the core of the final version of Children of Liberty’s movement and camera code. The core of the code is all math: we get to define paths in 3D space which define movement and boundaries for entities in our scenes. Before, the only movement tracks we could easily implement were linear. Now, Brian has made new functions available for more complex path types, like Catmull-Rom and Bezier curves, and made them all easy for us to work with.

In particular, these curves will help solve a lot of problems we had with our old camera. In-game, Brian will use them to make particular transitions smoother than they currently are, like turning around a corner. The test case for these curves was to write the code for a video fly-through system that would accept keyframe locations and generate a smoothly curved path for the camera to take. As a result, it’s now very easy for us to make videos of our new scenes from within Unity.

The rest of the new code lets us be much less reliant on Unity physics to determine certain interactions. The result is a game that is much less vulnerable to unexpected physics behavior. There will still be bugs for now, but there will be fewer of them, and they will be easier to solve. Overall, it’s a major improvement in the stability of our gameplay.

The core of the new movement and camera code is finished, but there are many more features that could be added for our building convenience. Those will be added when there’s time. Meanwhile, Brian will be quickly converting our existing scripts to use the new movement system and testing, as well as managing the rest of the project. Once everything is stable, we’ll be able to start making videos of our scenes, putting together gameplay test chambers, and hooking up our scenes for playable preview! We can’t wait to show you what we’ve been working on!

Via:: Children of Liberty News

January 29th, 2015|

EX11.1 Quickfix – Missing Textures Restored!

Children of Liberty has been updated to version EX11.1. In this update are fixes to the missing or broken sprites in the Warehouse. We don’t know why these textures keep breaking, but the new versions that will appear in the new Warehouse don’t have this problem.

Thanks for your bug reports, Patriots; keep them coming!

  • Missing textures in Warehouse

Via:: Children of Liberty News

January 22nd, 2015|

MassDigi Semester 2 Begins!

Greetings, Patriots! Just a quick update this week to let you know that with school back in session we are putting things back in gear! We have a new MassDigi student joining the team, Max, who will be helping us with sound! Karen is also returning, and among her usual art duties, she will be taking on a new Student Producer role, and she’ll be in charge of the student crew.

Speaking of MassDigi, we’ll be at the upcoming MassDigi Game Challenge on February 6 and 7 at the Microsoft NERD Center in Cambridge. We’ll be showing off new videos we’re working on, including an EX12 trailer, flythroughs of our work-in-progress levels, and we’ll have codes and posters available. If you’re planning on coming to the Game Challenge, stop on by and say hi!

Back soon with more news, Patriots!

Via:: Children of Liberty News

January 22nd, 2015|

America’s Foods: Hot Chocolate

It’s cold out there, Patriots! With winter in full swing, we thought it might be nice for us to suggest some of our favorite recipes from America’s history. What better way to start and stay warm than with Hot Chocolate! This recipe is based on Maria Rundell’s 1814 cookbook A New System of Domestic Cookery. To see this recipe in action, check out this video from Jas. Townsend and Son, Inc.

  1. Bring a pint of water to a boil. In a separate pot, bring a pint of milk to a boil. Let the milk simmer once boiled.
  2. Slowly add 6-7oz of powdered chocolate to the boiling water, while stirring.
  3. Bring the chocolate mixture back up to a boil while continuing to stir. It should get syrupy!
  4. Pour ~3 tablespoons of chocolate syrup to the simmering milk.
  5. Add 1 tablespoon of sugar to the hot chocolate, and stir.

But wait! Before you go chugging that sugary deliciousness, what about something on top? Well, we’re gonna break from the historical accuracy for a bit, and recommend these fine cocoa toppers:

  • Marshmallows
  • Whipped Cream
  • Cinnamon Stick
  • Nutmeg
  • Peppermint Stick
  • Shaved Chocolate
  • Cookies!

Stay warm! More recipes are on the way.

January 22nd, 2015|

MassDigi Game Challenge


The MassDiGI Game Challenge is a one-of-a-kind pitch competition and event that helps aspiring game developers launch new games. The 2015 Game Challenge will be held on February 6 & 7 at the Microsoft NERD Center in Cambridge, Mass. featuring industry mentors, panel discussions, keynote talks and great prizes – you won’t want to miss this!  There are only a few slots available enter here http://www.massdigi.org/gamechallenge/


January 8th, 2015|

Happy New Year!

From all of us at Lantana Games, we want to wish you all a very Happy New Year! Thank you all for your support in 2014. We couldn’t have made it this far with Children of Liberty without your help, and look forward to working with you going forward in 2015 to make COL the best game it can be!


January 8th, 2015|

Early Access 11 Released!

Children of Liberty has been updated to version EX11. Here are the patch notes for this version:

New Features

  • Added the Pause Menu. During a level, press Escape on keyboard or Start on controller to pause.
  • Added menu controls display to the menu base.
  • Added the Enter key as an additional confirmation key in menus.
  • Added the ability to go back to the splash screen from the Main Menu.
  • Added a super-idle countdown to the Main Menu (again) that takes you back to the splash screen after an idle minute.
  • Added the Feedback Focus feature to the Main Menu (again) that lets us indicate where we need the most testing.
  • Added force quit and soft reset controls (again):
  1. Force Quit
    Keyboard: Shift+Bksp+E+Esc
    XB360 Controller: RT+B+Y+Start
  2. Soft Reset
    Keyboard: Shift+Bksp+Esc
    XB360 Controller: RT+B+Start

Bug Fixes

  • Fixed controls during Splash Screen: press Escape (keyboard) to quit
  • Fixed demo-end scene images not scaling properly
  • Fixed some GUI elements not reacting to change in input type.
  • Fixed in-game controls display switching from controller to keyboard
  • Fixed moving menu being visible behind loading screen background
  • Optimized many input & menu functions

Please let us know if you experience bugs during or after pausing the game: access the bug report form by going to the game’s Main Menu and selecting “Report a Bug.” If you do write us a bug report, be very specific about what you were doing before you paused, and what you experienced after unpausing.

Via:: Children of Liberty News

January 7th, 2015|

Weekly Update: EX11 Incoming!

EX11 is imminent!

On January 6th, we’ll be delivering the newest version of Children of Liberty, which contains the following changes:

  • Added the Pause Menu
  • Added menu controls display to the menu base
  • Added the Enter key as an additional confirmation key in menus
  • Added force quit and soft reset controls again
  • Added the ability to go back to the splash screen from the main menu
  • Fixed a ton of bugs and optimized a bunch of functions!

We’re also reintroducing the Feedback Focus feature to the Main Menu, which will describe the aspect of the game that needs the most tester attention. This time around, it’s the new Pause Menu; if there are any bugs related to pausing, please fill out our bug report form, accessible via the game’s Main Menu (select “Report a Bug”).

Happy New Year!

Everyone from Lantana Games wishes you a happy and successful 2015! We’re stoked to deliver lots of content this year, and we hope you’re excited to play it!

To ring in the new year, we’re doing a BIG giveaway! Anyone who subscribes to our newsletter through January 8 will be eligible to receive a copy of Nuclear Throne, Portal, Contraption Maker, Escape Goat, or one of many other excellent indie games, courtesy of Lantana Games! And to make it even better, we’re giving away a game a day! Just our little way of thanking you for being a part of our community. Winners will also receive a complimentary copy of Children of Liberty to keep or give to a friend! If you haven’t signed up for the newsletter yet, you can do so here: http://eepurl.com/6T0PL

Thanks and Happy New Year, Patriots!

Via:: Children of Liberty News

January 2nd, 2015|