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Openings 2017-08-21T09:41:23+00:00
Join Our Team!

Are you a college or graduate student looking to get into the game industry? Look no further than Lantana Games! Each semester, we bring on board new students and give them the opportunity to contribute to professional products in the educational and kids gaming spaces. Our openings vary per semester (Fall, Winter, Spring, Summer), so keep an eye here to see what’s in store.

Lantana Law: One Contribution = One Credit. Anyone who contributes at least one thing to our titles receives credit upon completion of their work, no matter how small.

Please note that these are non-paying jobs as we are an unfunded company. Instead, we offering tutoring, mentorship, testing, and other learning services to help you become the best game developer you can be! You also get to join us at gaming events (your attendance is on us), for lunch/game nights, and educational field trips in and around Boston (think museums, historical sites, etc.).  You are also free to make your own work schedule.

Are internships for credit? SOMETIMES!!! This is mainly dependent on your school, and a professor signing off on the internship. Check with your school to make sure.

What should I supply? Please email us your resume, as well as samples of your work. This includes a portfolio website, demo reel, or both.

Unpaid Internship FLSA Compliance

Lantana Games prides itself on being a studio where students can learn and gain valuable skills for the game industry and beyond. We comply with all six mandatory FLSA requirements for unpaid internships, including:

  • The internship, even though it includes actual operation of the facilities of the employer, is similar to training which would be given in an educational environment;
  • The internship experience is for the benefit of the intern;
  • The intern does not displace regular employees, but works under close supervision of existing staff;
  • The employer that provides the training derives no immediate advantage from the activities of the intern; and on occasion its operations may actually be impeded;
  • The intern is not necessarily entitled to a job at the conclusion of the internship; and
  • The employer and the intern understand that the intern is not entitled to wages for the time spent in the internship.

You can learn more about FLSA requirements for internships at the Department of Labor website.

Current Openings

If one of these positions interests you, please email dsilvers at lantanagames dot com with your resume and portfolio. If we like what you’ve got, we’ll be in touch!

Description

Lantana Games is looking for a 2D Special Effects Animator intern for its upcoming stealth educational game, Children of Liberty. This animation intern will be responsible for creating particle effect sprites, as well as other environmental and interactive sprite animations using whatever tools you prefer. You will be allowed to create your own schedule as work is assigned on a per-task basis, with weekly Creative Team meetings to review, critique, and assign tasks. You are free to work from home since we do not have a dedicated office space. We’re a friendly team and welcome all types to come on board.

In return, we are happy to tutor and mentor you in various areas of game development, including game design, art, marketing, and more. Feel free to inquire about other areas where we may be able to help you!

Qualifications

Should have knowledge of hand-drawn, 2D animation. Should also be at least familiar with Adobe Photoshop, Illustrator, and animation packages like Flash or ToonBoom.

Hours

10-14 hours/week, 3-6 months

Description

Lantana Games is seeking a Level Builder for its upcoming kid’s stealth adventure, Children of Liberty. The Level Builder will be responsible for researching, modeling, texturing, and lighting exteriors, interiors, buildings, and landmarks using the Unity engine. The Level Builder will be responsible for building these areas in an historically accurate manner, while adding creative flourishes using Lantana’s vast asset library. Applicants should have experience in Unity 4 or above, a portfolio of 3D modeling and/or level design work, and the ability to meet with the team once a week.

Qualifications

Applicants should be skilled with Level Design, 3D Modeling, Unity, Texturing, Lighting. 3D modeling software like Maya or 3D Studio MAX a bonus. Please supply resume and portfolio website. Demo Reel optional.

Hours

10-14 hours/week, 3-6 months

Description

Lantana Games is seeking a marketing & community manager for Children of Liberty and an upcoming, unannounced project. You’ll be given weekly challenges and goals to help put Lantana Games on the map, build our social media following, and help get our projects trending across video platforms such as Youtube and Twitch. You will learn the ins and outs of community building and project promotion, from social media to contest submissions and event coordination. You will help make assets like screenshots and gifs, as well as write blog posts for our website and brainstorm new ideas to help us innovate, communicate, and promote our games and teams. You will also be helping to develop and star in brand new video content related to Lantana’s projects and team. Preferred candidates are not camera or microphone-shy, have a people-person attitude, and a great sense of humor.

Qualifications

Applicants should be familiar with using Twitter, Facebook, Youtube, Twitch, WordPress, Instagram, Photoshop, Premiere or other video editing software. Familiarity with VirtualDub a plus. Should also have access to a good microphone.

Hours

10-14 hours/week, 3-6 months

Description

Lantana Games is seeking a gameplay programmer for its upcoming historical stealth action game, Children of Liberty. Children of Liberty is an historically accurate, stealth adventure that follows the events of Paul Revere’s Ride from the perspective of four kid spies for the Patriots. It is currently available in Early Access on Steam. Qualified candidates will be working in tandem with the current Tech Team to flesh out gameplay systems, debug, and iterate code based on community feedback. Programmers will get to contribute to gameplay, backend, and interface systems. You’ll get to make your own schedule, but are expected to remain on task and work in-step with the rest of the Tech Team. In return, Lantana Games will offer services in tutoring and mentorship in areas of game development where you need help or wish to expand your knowledge. Qualified candidates should demonstrate knowledge of programming in C#, via code and project examples. The position will last 3-6 months, depending on your availability.

Qualifications

Proof of working knowledge of C#, and the ability to follow instructions well. Experience with a version control system such as Git. Experience with Unity, Visual Studio, Asana, Slack, and/or Google Drive.

Hours

10-14 hours/week, 3-6 months