Openings 2018-04-24T17:03:51+00:00
Join Our Team!

Are you a college or graduate student looking to get into the game industry? Look no further than Lantana Games! Each semester, we bring on board new students and give them the opportunity to contribute to professional products in the educational and kids gaming spaces. Our openings vary per semester (Fall, Winter, Spring, Summer), so keep an eye here to see what’s in store.

Lantana Law: One Contribution = One Credit. Anyone who contributes at least one thing to our titles receives credit upon completion of their work, no matter how small.

Please note that these are non-paying jobs as we are an unfunded company. Instead, we offering tutoring, mentorship, testing, and other learning services to help you become the best game developer you can be! You also get to join us at gaming events (your attendance is on us), for lunch/game nights, and educational field trips in and around Boston (think museums, historical sites, etc.).  You are also free to make your own work schedule.

Are internships for credit? SOMETIMES!!! This is mainly dependent on your school, and a professor signing off on the internship. Check with your school to make sure.

What should I supply? Please email us your resume, as well as samples of your work, to dsilvers at lantanagames dot com. This includes a portfolio website, demo reel, or both.

Unpaid Internship FLSA Compliance

Lantana Games prides itself on being a studio where students can learn and gain valuable skills for the game industry and beyond. We comply with all six mandatory FLSA requirements for unpaid internships, including:

  • The internship, even though it includes actual operation of the facilities of the employer, is similar to training which would be given in an educational environment;
  • The internship experience is for the benefit of the intern;
  • The intern does not displace regular employees, but works under close supervision of existing staff;
  • The employer that provides the training derives no immediate advantage from the activities of the intern; and on occasion its operations may actually be impeded;
  • The intern is not necessarily entitled to a job at the conclusion of the internship; and
  • The employer and the intern understand that the intern is not entitled to wages for the time spent in the internship.

You can learn more about FLSA requirements for internships at the Department of Labor website.

Current Openings

These are our openings for Team Summer 2018. Internships begin between May and June, and end between September and December (though we are flexible on both start and end-dates). Candidates at our partner schools may apply here but you are encouraged to apply via your school’s job board.


Lantana Games is seeking a Junior Level Builder for its recently announced, art-history brickbreaker, Mondrian – Plastic Reality. This is an excellent position for first or second year undergraduates looking to begin getting hands-on with level design, game design, Q&A, and other areas of game development. You will be tasked with developing 5-10 levels per week using an in-house developed toolset, delivering feedback on said toolset, and helping to improve it. While in this position you will also partake in weekly mentoring with Lantana Games staff in order to help improve your portfolio and get a jump-start on your game development education.


Qualified candidates should demonstrate in video-form some levels they have created in other game editors. This can be any games of your choice, but you should be able to show your overall familiarity with in-game level editors.


Lantana Games is looking for a Sound Design intern for its upcoming stealth educational game, Children of Liberty, and its upcoming art history brickbreaker, Mondrian – Plastic Reality. The designer will be responsible for recording, cleaning up, and exporting both real-world and CG sounds to use in game. This could be anything from dog barks to church bells, ambient sounds like crowd murmurs, and even simple noises like button clicks and notifications. You will be allowed to create your own schedule as work is assigned on a per-task basis, but are expected to put in a minumum of 30 hours a week, as well as attend weekly Creative Team meetings to review, critique, and assign tasks. You are free to work from home since we do not have a dedicated office space. We’re a friendly team and welcome all types to come on board.


Must have a portfolio or reel that demonstrates your work. Free to use any tools or software with which you are comfortable, but some kind of microphone or portable recording equipment will be necessary. Files will be exported to WAV and OGG format. Knowledge of musical composition a major bonus, especially familiarity with jazz, blues, J-Pop, hip-hop, chill-hop, and experimental ambient music.