For about the last six months we have been researching, designing, planning, building, testing, and finalizing the biggest overhaul to Mondrian – Plastic Reality to date, and that overhaul has come to fruition in version EX10, released today! Why is this update so gigantic? Because it features the most ambitious addition […]
Happy New Year, Lantanafam! As we begin to get back to our Lan10A celebrations, I’ve realized there’s no other way to say it so I better just say it: no game we’ve ever worked on has been in as good a place as Mondrian – Plastic Reality is right now. Between […]
On September 14, we went home to BostonFIG at Harvard University and, for the first time, brought along Mondrian – Plastic Reality. Exhibitors were encouraged to build booths that exemplified the indie spirit, and the spirit of their games. For Mondrian, this meant art, specifically the art players can create […]
We are back! After a couple months of plugging away at new content & bug fixes, we are happy to say that Mondrian – Plastic Reality EX7.1 is now live on itch.io and GameJolt. This update includes another overhaul of our particle system, TWELVE new included levels, and changes to powerup styling. Let’s dive in and check […]
On January 5, 2018, we surprised everyone with the Early Access release of Mondrian – Plastic Reality. This was a game we had kept under wraps for a while, and after a year in development, we were ready to show the world what we were cooking up for Abstraction in Beauty’s sequel. Now, another year later, […]
2018 has been an absolutely wild ride for us at Lantana Games! From engine upgrades to conventions and even game launches, there’s been no shortage of exciting times at the studio in the last 12 months. Though it’s hard to choose our favorite moments from this year, it’s harder still to not look back on […]
Hot on the heels of Plastic Reality EX5, version EX5.1 has been released! This update features a very crucial change to Analogous Color Schemes: the inclusion of not just Adjacent, but Monochrome, Triad, Tetrad, and Complimentary colors!
Essentially, this new code puts 12 colors on an internal Color Wheel: […]
Sorry for the delay! Mondrian – Plastic Reality EX5 has now been unleashed upon the world. You can check out the latest patch notes for the game and Mondrian Maker right here, but let’s take a deep dive into one of the most important new features: the Level Exporter!
The Level Exporter […]
Greetings, Patriots! It’s time again for our quarterly State of the Game update. It’s been an unexpectedly busy Winter, with a few really awesome surprises along the way. The most important of which is that Children of Liberty has officially been upgraded into Unity 2018! While normally an engine update like this is risky for any product, […]