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Makersmas Returns!

2023-12-01T11:19:47-05:00December 1st, 2023|

Happy Makersmas, everybody! This is our fourth annual Festival of Creativity. In the past, we’ve celebrated by hosting art contests, boosted in-game Gems by pushing social media hashtags, and challenged you to create holiday-themed levels using Mondrian Maker and Mondrian Studio. This year, we want you to celebrate Makersmas your way.

What does a Festival of […]

The Abstract Background Art Pack is Now Available on Steam and itch

2023-04-21T11:20:53-04:00April 21st, 2023|

Greetings, fellow art enthusiasts! It is with great pleasure that I announce the release of the Abstract Background Art Pack for Mondrian – Plastic Reality, now available on Steam. This exquisite pack includes 10 highly unique backgrounds, each inspired by various, iconic abstract artists from all around. These are some of the liveliest background […]

Upcoming Events – Summer 2021 Edition

2021-07-19T11:59:07-04:00July 19th, 2021|

Hello, friends! As we’re now deep into Summer, it’s time Lantana returned to our decade-long tradition of bringing our games anywhere and everywhere we can without (much) fear of being snowed on in the process. However, with real events still few and far between, we’ll be continuing to bring Mondrian – Plastic Reality to […]

State of the Game: Mondrian – Plastic Reality 2020 Dev Report

2020-01-02T10:24:21-05:00January 1st, 2020|

Happy New Year, Lantanafam! As we begin to get back to our Lan10A celebrations, I’ve realized there’s no other way to say it so I better just say it: no game we’ve ever worked on has been in as good a place as Mondrian – Plastic Reality is right now. Between […]

Mondrian – Plastic Reality EX5.1 Released, Improved Color Schemes!

2018-10-08T13:56:06-04:00October 8th, 2018|

Hot on the heels of Plastic Reality EX5, version EX5.1 has been released! This update features a very crucial change to Analogous Color Schemes: the inclusion of not just Adjacent, but Monochrome, Triad, Tetrad, and Complimentary colors!

Essentially, this new code puts 12 colors on an internal Color Wheel: […]

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