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Screenshot Saturday Recap – September 2018

2018-10-19T12:17:07-04:00October 19th, 2018|

September’s #screenshotSaturday posts primarily highlighted some major improvements we made to the Hancock-Clarke House, and in particular, the hard work of our summer level builder, Anna, and our incredibly talented artists. In fact, our work managed to garner the attention of the Lexington Historical Society! It was definitely an […]

Mondrian – Plastic Reality EX5.1 Released, Improved Color Schemes!

2018-10-08T13:56:06-04:00October 8th, 2018|

Hot on the heels of Plastic Reality EX5, version EX5.1 has been released! This update features a very crucial change to Analogous Color Schemes: the inclusion of not just Adjacent, but Monochrome, Triad, Tetrad, and Complimentary colors!

Essentially, this new code puts 12 colors on an internal Color Wheel: […]

Screenshot Saturday Recap – August 2018

2018-09-11T16:48:38-04:00September 12th, 2018|

August’s #screenshotSaturday featured a lot of looks at our current behind-the-scenes happenings. From level building to 3D modeling and even a brand new house building tool, August was a very busy month! Everyone on the team put in some amazing work as we wrapped up Team Summer, and August’s screenshots were […]

Screenshot Saturday Recap – July 2018

2018-08-18T17:45:59-04:00August 18th, 2018|

Sorry for the delay! We’re back and ready to go over last month’s screenshots. July’s #screenshotSaturday posts featured a lot of new house areas in Children of Liberty as the cleanup process started to get polished. We also showed off the power of Mondrian Maker’s new painting tools. Let’s take a look!


July 7, […]

Children of Liberty – State of the Game, Spring 2018

2018-05-01T13:58:42-04:00April 30th, 2018|

Greetings, Patriots! It’s time again for our quarterly State of the Game update. It’s been an unexpectedly busy Winter, with a few really awesome surprises along the way. The most important of which is that Children of Liberty has officially been upgraded into Unity 2018! While normally an engine update like this is risky for any product, […]

Children of Liberty – State of the Game, 2017 (Part 1)

2018-02-12T20:15:22-05:00December 25th, 2017|

Greetings, Patriots! Wow it’s been a while since I’ve gotten to say that. Danny here for this first post in a two-part update on Children of Liberty progress. As you are hopefully aware, we haven’t given up on Children of Liberty. Slow and steady wins the race.

My primary focuses […]

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